Tuesday, June 26, 2007


photo: Ian Tabatchnick

Doppelganger, developed at 3LD through their Curated Residency Program, features a wealth of multimedia events, some of which are motion-activated by the actors and therefore left to chance. This idea seems to promise a risky, anything-can-happen playing ground (appropriate for a story that gets started following a freak accident) but the night I saw it, the multimedia mostly seemed as stiff as a Power Point presentation. Perhaps that's intended, in service of one of the play's subthemes of the inhumanity of corporate culture, but the result is that too much of the play is distant and inhuman; it's telling that the moments when the play most held the attention were ones that involved the least technological business.

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